- Home
- Wanderburg Gameplay Guide: Vehicles, Modules & Unlocks
- Wanderburg Achievements: All Lands Won & 26 Goals
Wanderburg Achievements Guide
Complete Wanderburg achievements with all 26 requirements, an All Lands won checklist, current counter targets and checks for missing victory awards.
On this page+
On this page
To earn Wanderburg's All Lands won! achievement, win in every Land; unlocking a biome or finishing its enemy quests is a different goal. Work through unfinished Land wins first, then clean up the four cumulative counters. There are 26 Steam achievements on the current list: 20 counter milestones and six progression/victory awards.
All Lands won!: completion checklist and missing award
Use the exact Land name and difficulty shown on your Overworld map to track wins. Keeping only “Grassland done” is easy to confuse with unlocking a biome or winning one difficulty.
- Update first. The current reviewed build is 0.9.14. Randwerk fixed the first-win and all-biomes achievement checks in 0.9.9.
- List the Lands you can enter and mark actual wins. Use the run's victory result as your checkpoint. Record the Captain too if you are comparing missing crown icons, so you do not mix two different runs.
- Finish the remaining wins. Reaching a Land, buying a vehicle, or completing a “destroy X units” quest does not itself document a Land win. Use Vehicles, Biomes, and Unlocks to plan access to the remaining areas.
- Check Steam after the run ends. Return to a stable menu and compare the overlay with your Steam achievement page. If they disagree, restart Steam and check again.
- If every Land has a recorded win but the award is missing, consider one replay of the first Land. Two players in the September 23–25 discussion reported receiving the missing achievement after that replay. This is a community workaround worth one controlled check, not a guaranteed trigger or a reason to repeat the same map indefinitely.
Overtime is your choice after victory. The September 10 announcement described an Overtime-related achievement-check bug; 0.9.9 then listed the victory checks as fixed. You do not need to treat “never enter Overtime” as a current official requirement.
If it still fails, send the official community your Land-by-Land win record, Captain, build, Overtime choice and Steam result. That is more useful than repeatedly switching Captains or graphics APIs without a matching failure.
Why quests, crowns and this achievement can disagree
The public Steam condition is win in all Lands. In-game Land quests such as destroying a particular enemy are a separate checklist. The September discussion includes missing Captain crowns, early awards, and a suggestion about the 25-Mortar quest; the original poster later said that quest was not the cause in their case.
An October 16–19 discussion again mixes missing enemy-quest targets with All Lands won!, including a player who received the Steam award after the first map. Keep those outcomes separate: an early award is not evidence that all Land quests are complete. If your award arrived early, keep the timestamp and continue the Lands you have not actually won.
Welcome to the Desert! missing
Update to 0.9.14, which explicitly fixes this achievement, and check Steam after returning to the menu. For an older missed award, record when Desert was unlocked and whether you entered it again after updating. The patch does not specify retroactive timing, so a persistent failure needs that sequence rather than a fresh save.
All 26 achievements
Names and requirements were checked against the public Steam list on October 19, 2026. The goals are cumulative where the description says “overall.”
| Group | Steam achievement | Public requirement |
|---|---|---|
| Distance | 10.000 meters travelled | Travel 10 km overall |
| Distance | 100.000 meters travelled | Travel 100 km overall |
| Distance | 250.000 meters travelled | Travel 250 km overall |
| Distance | 500.000 meters travelled | Travel 500 km overall |
| Distance | 1.000.000 meters travelled | Travel 1,000 km overall |
| Vehicles | 100 Vehicles destroyed | Destroy 100 vehicles overall |
| Vehicles | 500 Vehicles destroyed | Destroy 500 vehicles overall |
| Vehicles | 1000 Vehicles destroyed | Destroy 1,000 vehicles overall |
| Vehicles | 5000 Vehicles destroyed | Destroy 5,000 vehicles overall |
| Vehicles | 10.000 Vehicles destroyed | Destroy 10,000 vehicles overall |
| Bosses | 10 Bosses destroyed | Destroy 10 bosses overall |
| Bosses | 25 Bosses destroyed | Destroy 25 bosses overall |
| Bosses | 50 Bosses destroyed | Destroy 50 bosses overall |
| Bosses | 75 Bosses destroyed | Destroy 75 bosses overall |
| Bosses | 100 Bosses destroyed | Destroy 100 bosses overall |
| Consumption | 1000 units consumed | Consume 1,000 units overall |
| Consumption | 5000 units consumed | Consume 5,000 units overall |
| Consumption | 7.500 units consumed | Consume 7,500 units overall |
| Consumption | 10.000 units consumed | Consume 10,000 units overall |
| Consumption | 25.000 units consumed | Consume 25,000 units overall |
| Progression | Welcome to the Desert! | Unlock the Desert biome |
| Progression | Welcome to the Dark Forest! | Unlock the Dark Forest biome |
| Progression | Spiderburg unlocked | Unlock Spiderburg |
| Progression | Tankenburg unlocked | Unlock Tankenburg |
| Victory | You won! | Win a run |
| Victory | All Lands won! | Win in all lands |
Choose the next run from your remaining counters
While Lands or vehicles are still locked, work on those objectives first: the same run also adds distance, units consumed, vehicles and bosses. After your unfinished Land wins, compare the four totals and target the largest remaining gap.
| Counter still missing | What to change in your next run |
|---|---|
| Distance | Prefer a route you can survive while moving continuously; avoid spending the run stationary waiting for an enemy. |
| Vehicles destroyed | Choose a manageable Land where your loadout can keep clearing vehicles, rather than repeatedly dying on an unfinished hard stage. |
| Units consumed | Route through populated areas and consume safe targets as you travel. Vehicle kills and consumed units are different counters. |
| Bosses destroyed | Prioritize reliable boss clears. A failed attempt before the next boss adds no boss to that counter. |
These are route-planning priorities, not measured farming-rate claims. The build guide helps choose a reliable loadout; Silver farming covers permanent-purchase goals you can combine with cleanup.
Current thresholds versus old guides
The September 10 rebalance substantially reduced three counter families. Use these targets when an old screenshot makes the grind look much longer:
| Goal | Before the rebalance | Current target |
|---|---|---|
| Distance, third / fourth / fifth tier | 1,000 / 5,000 / 10,000 km | 250 / 500 / 1,000 km |
| Bosses, fourth / fifth tier | 100 / 500 | 75 / 100 |
| Units consumed, third / fourth / fifth tier | 10,000 / 50,000 / 100,000 | 7,500 / 10,000 / 25,000 |
| Vehicles, all tiers | 100 / 500 / 1,000 / 5,000 / 10,000 | Unchanged |
Distance names use metres while descriptions use kilometres: 1,000,000 metres = 1,000 km. Both refer to the same cumulative total.
If a counter appears stuck, compare its Steam value before and after one completed run while Steam is online. Report the achievement's exact name, before/after value, build and what that run accomplished. Keep your existing save; save deletion is not part of the official achievement fixes.
Sources and version boundary
Reviewed October 19, 2026, through gameplay build 0.9.14. The completion order and cleanup table are our planning recommendations based on the public goals; the first-Land replay is explicitly a community report.
- Steam Global Achievements: all 26 names and public descriptions.
- Randwerk's official announcements: September 10 threshold rebalance, 0.9.9 victory-check fixes and 0.9.14 Desert fix.
- September 23–25 All Lands won! discussion: missing/early awards and two reports of receiving the award after replaying the first Land.
- October 16–19 in-game quest discussion: enemy-target quests discussed separately from a premature All Lands award.
Continue exploring
Related guides
Wanderburg Gameplay Guide: Vehicles, Modules & Unlocks
Choose Wanderburg vehicles and modules, plan permanent unlocks, match Artifacts to your build, and check all 26 Steam achievements with practical guides.
Wanderburg Modules Guide: Unlocks, Slots and Upgrades
Choose Wanderburg modules by slot, unlock Side and Front Barracks, and pick upgrades that improve automatic attacks, active skills and summon damage.
Wanderburg Front Barracks Guide: Summons and Targeting
Learn to use Wanderburg Front Barracks in 0.9.14: separate summoning from targeting, time the active ability, choose support, and diagnose idle allied units.
Wanderburg Artifacts Guide: Effects and Build Pairings
Compare Wanderburg artifacts by effect: Repair Wrench healing, Reset Lever combos, cannon and fire triggers, plus which cards fit your current build.