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Wanderburg Achievements Guide

Complete Wanderburg achievements with all 26 requirements, an All Lands won checklist, current counter targets and checks for missing victory awards.

Updated October 19, 2026Sources checked for build 0.9.14How we verify guides
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To earn Wanderburg's All Lands won! achievement, win in every Land; unlocking a biome or finishing its enemy quests is a different goal. Work through unfinished Land wins first, then clean up the four cumulative counters. There are 26 Steam achievements on the current list: 20 counter milestones and six progression/victory awards.

All Lands won!: completion checklist and missing award

Use the exact Land name and difficulty shown on your Overworld map to track wins. Keeping only “Grassland done” is easy to confuse with unlocking a biome or winning one difficulty.

  1. Update first. The current reviewed build is 0.9.14. Randwerk fixed the first-win and all-biomes achievement checks in 0.9.9.
  2. List the Lands you can enter and mark actual wins. Use the run's victory result as your checkpoint. Record the Captain too if you are comparing missing crown icons, so you do not mix two different runs.
  3. Finish the remaining wins. Reaching a Land, buying a vehicle, or completing a “destroy X units” quest does not itself document a Land win. Use Vehicles, Biomes, and Unlocks to plan access to the remaining areas.
  4. Check Steam after the run ends. Return to a stable menu and compare the overlay with your Steam achievement page. If they disagree, restart Steam and check again.
  5. If every Land has a recorded win but the award is missing, consider one replay of the first Land. Two players in the September 23–25 discussion reported receiving the missing achievement after that replay. This is a community workaround worth one controlled check, not a guaranteed trigger or a reason to repeat the same map indefinitely.

Overtime is your choice after victory. The September 10 announcement described an Overtime-related achievement-check bug; 0.9.9 then listed the victory checks as fixed. You do not need to treat “never enter Overtime” as a current official requirement.

If it still fails, send the official community your Land-by-Land win record, Captain, build, Overtime choice and Steam result. That is more useful than repeatedly switching Captains or graphics APIs without a matching failure.

Why quests, crowns and this achievement can disagree

The public Steam condition is win in all Lands. In-game Land quests such as destroying a particular enemy are a separate checklist. The September discussion includes missing Captain crowns, early awards, and a suggestion about the 25-Mortar quest; the original poster later said that quest was not the cause in their case.

An October 16–19 discussion again mixes missing enemy-quest targets with All Lands won!, including a player who received the Steam award after the first map. Keep those outcomes separate: an early award is not evidence that all Land quests are complete. If your award arrived early, keep the timestamp and continue the Lands you have not actually won.

Welcome to the Desert! missing

Update to 0.9.14, which explicitly fixes this achievement, and check Steam after returning to the menu. For an older missed award, record when Desert was unlocked and whether you entered it again after updating. The patch does not specify retroactive timing, so a persistent failure needs that sequence rather than a fresh save.

All 26 achievements

Names and requirements were checked against the public Steam list on October 19, 2026. The goals are cumulative where the description says “overall.”

GroupSteam achievementPublic requirement
Distance10.000 meters travelledTravel 10 km overall
Distance100.000 meters travelledTravel 100 km overall
Distance250.000 meters travelledTravel 250 km overall
Distance500.000 meters travelledTravel 500 km overall
Distance1.000.000 meters travelledTravel 1,000 km overall
Vehicles100 Vehicles destroyedDestroy 100 vehicles overall
Vehicles500 Vehicles destroyedDestroy 500 vehicles overall
Vehicles1000 Vehicles destroyedDestroy 1,000 vehicles overall
Vehicles5000 Vehicles destroyedDestroy 5,000 vehicles overall
Vehicles10.000 Vehicles destroyedDestroy 10,000 vehicles overall
Bosses10 Bosses destroyedDestroy 10 bosses overall
Bosses25 Bosses destroyedDestroy 25 bosses overall
Bosses50 Bosses destroyedDestroy 50 bosses overall
Bosses75 Bosses destroyedDestroy 75 bosses overall
Bosses100 Bosses destroyedDestroy 100 bosses overall
Consumption1000 units consumedConsume 1,000 units overall
Consumption5000 units consumedConsume 5,000 units overall
Consumption7.500 units consumedConsume 7,500 units overall
Consumption10.000 units consumedConsume 10,000 units overall
Consumption25.000 units consumedConsume 25,000 units overall
ProgressionWelcome to the Desert!Unlock the Desert biome
ProgressionWelcome to the Dark Forest!Unlock the Dark Forest biome
ProgressionSpiderburg unlockedUnlock Spiderburg
ProgressionTankenburg unlockedUnlock Tankenburg
VictoryYou won!Win a run
VictoryAll Lands won!Win in all lands

Choose the next run from your remaining counters

While Lands or vehicles are still locked, work on those objectives first: the same run also adds distance, units consumed, vehicles and bosses. After your unfinished Land wins, compare the four totals and target the largest remaining gap.

Counter still missingWhat to change in your next run
DistancePrefer a route you can survive while moving continuously; avoid spending the run stationary waiting for an enemy.
Vehicles destroyedChoose a manageable Land where your loadout can keep clearing vehicles, rather than repeatedly dying on an unfinished hard stage.
Units consumedRoute through populated areas and consume safe targets as you travel. Vehicle kills and consumed units are different counters.
Bosses destroyedPrioritize reliable boss clears. A failed attempt before the next boss adds no boss to that counter.

These are route-planning priorities, not measured farming-rate claims. The build guide helps choose a reliable loadout; Silver farming covers permanent-purchase goals you can combine with cleanup.

Current thresholds versus old guides

The September 10 rebalance substantially reduced three counter families. Use these targets when an old screenshot makes the grind look much longer:

GoalBefore the rebalanceCurrent target
Distance, third / fourth / fifth tier1,000 / 5,000 / 10,000 km250 / 500 / 1,000 km
Bosses, fourth / fifth tier100 / 50075 / 100
Units consumed, third / fourth / fifth tier10,000 / 50,000 / 100,0007,500 / 10,000 / 25,000
Vehicles, all tiers100 / 500 / 1,000 / 5,000 / 10,000Unchanged

Distance names use metres while descriptions use kilometres: 1,000,000 metres = 1,000 km. Both refer to the same cumulative total.

If a counter appears stuck, compare its Steam value before and after one completed run while Steam is online. Report the achievement's exact name, before/after value, build and what that run accomplished. Keep your existing save; save deletion is not part of the official achievement fixes.

Sources and version boundary

Reviewed October 19, 2026, through gameplay build 0.9.14. The completion order and cleanup table are our planning recommendations based on the public goals; the first-Land replay is explicitly a community report.

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